DBOX 2

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Requirements

DBOX 2 works with 3ds Max (tested with versions 5 through 2011) and gmax 1.2

You must have textures unpacked. DBOX2 can only import plain text BOD files not the binary BOBs!

When importing scene file, all body files referenced in the scene must be unpacked and converted to BOD format.

You can use X3 ModManager to extract the required files and X2 BOD Compiler to convert them to BOD format.

DBOX2

FileSizeDate
DBOX2 1.13176.0 KB Mar 17 2011
DBOX2 1.12.2176.0 KB Mar 16 2011
DBOX2 1.11175.0 KB May 21 2010
DBOX2 1.10151.0 KB May 06 2009
DBOX2 1.9150.0 KB Jul 31 2007
DBOX2 1.8150.0 KB Jan 15 2007

DBOX2 patches

FileSizeDateDescription
DBOX2 1.8 patch 161.4 KB Apr 19 2007 Only required for Gmax users

Support tools

FileSizeDescription
GMaxSLGRAB (Gmax MaxScript Listener Grabber)16.4 KB This program is used to "grab" content of MaxScript Listener in gmax and save it to a file